TalonBot
04-08-2010, 04:15 PM
http://www.blogcdn.com/www.wow.com/media/2010/04/zach-taowc-dispel-and-pvp.jpg
The world as we know it is going to change. We're taking a break from our soon-to-be-obsolete (but still ultimately useful until Cataclysm comes out, at any rate) introductory guides (http://www.wow.com/category/the-art-of-war-craft/) to focus on something that will shake the foundations of World of Warcraft PvP. A few days back, Zarhym took to the forums to explain how Blizzard was going to change dispel mechanics (http://www.wow.com/2010/04/05/cataclysm-dispell-mechanics/) in Cataclysm (http://www.wow.com/category/cataclysm/), and boy, were they big changes. So big that we have to simply set aside whatever it is we're doing and try to wrap our heads around how it's going to affect PvP. Here's some of what Zarhym said:
http://www.blogcdn.com/www.wow.com/media/2010/02/blizzimg4.jpg Zarhym
Druids will be able to dispel defensive magic, curses, and poison.
Paladins will be able to dispel defensive magic, diseases, and poison.
Priests will be able to dispel defensive magic, offensive magic, and disease.
Shaman will be able to dispel defensive magic, offensive magic, and curses.
source (http://www.wow.com)
While he goes into detail a lot more in that post and through several other posts on the forums, that small nugget of the planned changes in Cataclysm should already give us an idea of where they're headed. PvP is going to change. All healing specs -- not classes -- will gain defensive dispels against magic, the most common debuff type in the game. Most team compositions will have at least one member capable of removing magical debuffs and capable of dealing with almost all forms of crowd control. That's huge.Continue reading The Art of War(craft): What the new Cataclysm dispel mechanics mean for PvP (http://www.wow.com/2010/04/08/the-art-of-war-craft-what-the-new-cataclysm-dispel-mechanics-m/)
Filed under: PvP (http://www.wow.com/category/pvp/), The Art of War(craft) (PvP) (http://www.wow.com/category/the-art-of-war-craft/)
The Art of War(craft): What the new Cataclysm dispel mechanics mean for PvP (http://www.wow.com/2010/04/08/the-art-of-war-craft-what-the-new-cataclysm-dispel-mechanics-m/) originally appeared on WoW.com (http://www.wow.com) on Thu, 08 Apr 2010 19:00:00 EST. Please see our terms for use of feeds (http://www.weblogsinc.com/feed-terms/).
Permalink (http://www.wow.com/2010/04/08/the-art-of-war-craft-what-the-new-cataclysm-dispel-mechanics-m/) | Email this (http://www.wow.com/forward/19426295/) | Comments (http://www.wow.com/2010/04/08/the-art-of-war-craft-what-the-new-cataclysm-dispel-mechanics-m/#comments)
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The world as we know it is going to change. We're taking a break from our soon-to-be-obsolete (but still ultimately useful until Cataclysm comes out, at any rate) introductory guides (http://www.wow.com/category/the-art-of-war-craft/) to focus on something that will shake the foundations of World of Warcraft PvP. A few days back, Zarhym took to the forums to explain how Blizzard was going to change dispel mechanics (http://www.wow.com/2010/04/05/cataclysm-dispell-mechanics/) in Cataclysm (http://www.wow.com/category/cataclysm/), and boy, were they big changes. So big that we have to simply set aside whatever it is we're doing and try to wrap our heads around how it's going to affect PvP. Here's some of what Zarhym said:
http://www.blogcdn.com/www.wow.com/media/2010/02/blizzimg4.jpg Zarhym
Druids will be able to dispel defensive magic, curses, and poison.
Paladins will be able to dispel defensive magic, diseases, and poison.
Priests will be able to dispel defensive magic, offensive magic, and disease.
Shaman will be able to dispel defensive magic, offensive magic, and curses.
source (http://www.wow.com)
While he goes into detail a lot more in that post and through several other posts on the forums, that small nugget of the planned changes in Cataclysm should already give us an idea of where they're headed. PvP is going to change. All healing specs -- not classes -- will gain defensive dispels against magic, the most common debuff type in the game. Most team compositions will have at least one member capable of removing magical debuffs and capable of dealing with almost all forms of crowd control. That's huge.Continue reading The Art of War(craft): What the new Cataclysm dispel mechanics mean for PvP (http://www.wow.com/2010/04/08/the-art-of-war-craft-what-the-new-cataclysm-dispel-mechanics-m/)
Filed under: PvP (http://www.wow.com/category/pvp/), The Art of War(craft) (PvP) (http://www.wow.com/category/the-art-of-war-craft/)
The Art of War(craft): What the new Cataclysm dispel mechanics mean for PvP (http://www.wow.com/2010/04/08/the-art-of-war-craft-what-the-new-cataclysm-dispel-mechanics-m/) originally appeared on WoW.com (http://www.wow.com) on Thu, 08 Apr 2010 19:00:00 EST. Please see our terms for use of feeds (http://www.weblogsinc.com/feed-terms/).
Permalink (http://www.wow.com/2010/04/08/the-art-of-war-craft-what-the-new-cataclysm-dispel-mechanics-m/) | Email this (http://www.wow.com/forward/19426295/) | Comments (http://www.wow.com/2010/04/08/the-art-of-war-craft-what-the-new-cataclysm-dispel-mechanics-m/#comments)
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More... (http://feedproxy.google.com/~r/WowInsider/~3/-tFd_gGXutc/)