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Gryphon
11-16-2004, 03:14 PM
Here are the patch notes for the test server
Implemented Joystick Support. For a description of the Joystick UI, click here (http://psforums.station.sony.com/ps/board/message?board.id=indevelopment&message.id=3266).
Vehicle Experience Sharing (http://psforums.station.sony.com/ps/board/message?board.id=indevelopment&message.id=2809) is in testing, allowing unsquadded drivers and gunners to share the rewards for each kill that the vehicle crew makes.
Players will be able to unlearn Certifications that are pre-requisites for other Certs. When a player does this, that Cert and all dependent certifications will be unlearned, freeing up those certification points so they can be spent immediately. This change will give players many more options for changing their character’s build over shorter periods of time.
When a player attempts to bail from a heavily damaged air vehicle, there will be a chance that the bail malfunctions. The chance of malfunction will not activate until a certain threshold of damage is reached. As the craft takes more damage, there will be a greater chance of malfunction.
Passengers and Gunners will be able to bail from vehicles moving at any speed, without making the vehicle slow down. Passengers and gunners will always be able to bail from ground vehicles. Malfunctions will only occur with flight vehicles.
Players who destroy enemy vehicles will not accrue grief for friendlies damaged in the explosion.
The nanodispenser, BANK, and medical applicator will be usable when a character has weapons locked from Grief. This will allow players working their way through a Grief Lock to still contribute to their Empire through support activities.
Fixed an issue where if the BFR servos were damaged while a BFR was crouched, it would retrigger the crouch animations.
Fixed an issue that would cause BFR's to get stuck under bridges.
The /ignore command will properly ignore global broadcasts.
Players will be limited to deploying 20 Boomers at a time.
http://planetside-universe.com/ps/patchnotes.php?patch_id=125

The /ignore command will properly ignore global broadcasts.!!!!!!!!!!!!!!!!!!!!!!!!

TimberWolf
11-16-2004, 07:39 PM
Shoot, I don't like that last one. Boombers are the best thing in stoping vehicles without being noticed; just lay a mine field with them and just through a jammer to detinate when your ready.