TalonBot
11-04-2009, 11:20 AM
http://www.blogcdn.com/www.wow.com/media/2009/08/wi-arthasglare.jpg
Blizzard is once again changing the way in which we trigger heroic modes of encounters. First there was Sarth, where you left up mini-bosses. Then there was Ulduar (http://www.wow.com/tag/Ulduar/), where you (sometimes) triggered a particular event by defeating or leaving up particular bosses or objects. Then in the Trial of the Crusader (http://www.wow.com/tag/trail-of-the-crusader/) you had four different raids to do depending on your difficulty setting.
Now in Icecrown Citadel, Blizzard has appeared to reach a final solution of sorts -- potentially even going back and changing the way hard modes in Trial of the Crusader are triggered. Difficulty (hard mode on/hard mode off) of the upcoming Icecrown Citadel raid in patch 3.3 (http://wow.com/guide-to-patch-3-3) will be set on a per-boss basis.
The full statement after the break.Continue reading Icecrown raid difficulty to be set on a per-boss basis (http://www.wow.com/2009/11/04/icecrown-raid-difficulty-to-be-set-on-a-per-boss-basis/)
Filed under: Patches (http://www.wow.com/category/patches/), News items (http://www.wow.com/category/news-items/)
Icecrown raid difficulty to be set on a per-boss basis (http://www.wow.com/2009/11/04/icecrown-raid-difficulty-to-be-set-on-a-per-boss-basis/) originally appeared on WoW.com (http://www.wow.com) on Wed, 04 Nov 2009 13:25:00 EST. Please see our terms for use of feeds (http://www.weblogsinc.com/feed-terms/).
Read (http://forums.worldofwarcraft.com/thread.html?topicId=20677335705&sid=1) | Permalink (http://www.wow.com/2009/11/04/icecrown-raid-difficulty-to-be-set-on-a-per-boss-basis/) | Email this (http://www.wow.com/forward/19223309/) | Comments (http://www.wow.com/2009/11/04/icecrown-raid-difficulty-to-be-set-on-a-per-boss-basis/#comments)
More... (http://feedproxy.google.com/~r/WowInsider/~3/vpsOqY8RLRw/)
Blizzard is once again changing the way in which we trigger heroic modes of encounters. First there was Sarth, where you left up mini-bosses. Then there was Ulduar (http://www.wow.com/tag/Ulduar/), where you (sometimes) triggered a particular event by defeating or leaving up particular bosses or objects. Then in the Trial of the Crusader (http://www.wow.com/tag/trail-of-the-crusader/) you had four different raids to do depending on your difficulty setting.
Now in Icecrown Citadel, Blizzard has appeared to reach a final solution of sorts -- potentially even going back and changing the way hard modes in Trial of the Crusader are triggered. Difficulty (hard mode on/hard mode off) of the upcoming Icecrown Citadel raid in patch 3.3 (http://wow.com/guide-to-patch-3-3) will be set on a per-boss basis.
The full statement after the break.Continue reading Icecrown raid difficulty to be set on a per-boss basis (http://www.wow.com/2009/11/04/icecrown-raid-difficulty-to-be-set-on-a-per-boss-basis/)
Filed under: Patches (http://www.wow.com/category/patches/), News items (http://www.wow.com/category/news-items/)
Icecrown raid difficulty to be set on a per-boss basis (http://www.wow.com/2009/11/04/icecrown-raid-difficulty-to-be-set-on-a-per-boss-basis/) originally appeared on WoW.com (http://www.wow.com) on Wed, 04 Nov 2009 13:25:00 EST. Please see our terms for use of feeds (http://www.weblogsinc.com/feed-terms/).
Read (http://forums.worldofwarcraft.com/thread.html?topicId=20677335705&sid=1) | Permalink (http://www.wow.com/2009/11/04/icecrown-raid-difficulty-to-be-set-on-a-per-boss-basis/) | Email this (http://www.wow.com/forward/19223309/) | Comments (http://www.wow.com/2009/11/04/icecrown-raid-difficulty-to-be-set-on-a-per-boss-basis/#comments)
More... (http://feedproxy.google.com/~r/WowInsider/~3/vpsOqY8RLRw/)